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Current Tanks[]


Armadillo - Cheap, low health, fast tank. Does better damage than Gemini, but overall dies quickly. Perfect for defend with your mech distracting enemy units preventing it going down, or catch enemy undefended outposts.

Buster - High Damage, Tank Destroyer tank. can outrange all tanks by 1 more range (It haves 19 range, Devastator 16, Goliath 17 and normal tanks 18)

Devastator - Six barrels of death! Very slow to move though. With 6000 of health and a tough armor, they can kill 2 Goliath if supported correctly (3 Goliath can defeat 1 Devastator, because they have more dps and much more health)

Gemini - Double-barreled, slow tank. Harder to distract with mech than longhorn, because it haves faster rotation. Isnt better than longhorn, but if you can do a drive-by (pass your tanks doing spins in range next to enemy units damaging them) its less probable that your tanks will get distractec, killing everything very quickly that enemy drops to distract, example Butcher Turtles or some Creeps.

Gemini-Goliath - Supersized version of Gemini. Only appears in Survival

Goliath - Ubertank, can only be built upon reaching level 7 in-game

Gorgon - HAAT on wheels. Does less damage than flakker and haat, because it haves only 35 of armor penetration (really its lower than bucky or SAM).

Grinder - Tank line destroyer.

Longhorn - Single-barreled, slow tank. Every shot of him deal 113 damage to: Fort Armor, Devastator/Goliath. Every shot of him deals 125 damage to: Other normal tank or low armor unit, Fort corners, every tank at his back, turrets.

Turtle - Mobile shield tank.

Traits:[]

  • All tanks receive double damage from the back.
  • Tanks can get stucked (they stop) when they are on Catch or Attack commands, placing a: Turtle, lockbox, Other same or higher class tank in front of their movement path.

Counters to tanks:[]

Butcher: 2 butchers or even 3 (If they are coming away from the tank) are needed to kill 1 tank alone.

Heavy Mine: A clean 1050 damage instant damage if a tank touchs the mine. Takes 10-11 seconds to arm the mine, but can completely defend a entirely push of Gangster or Armadillos.

Tesla Tower: 5 of them, supported, can defeat even the toughtest ball of tanks in just some seconds, 1 of them does not deal that much damage, but if you have mass of Teslas, they can hit every single unit of a entire Push (if they are close enough), doing stasis effect, that does -50% attack speed to all units (Can't get through Turtle armor or Grinder in front).

ICON QUEST NAME DESCRIPTION REWARD

Fd966998a213661e9aefcd2f169ea4d9e34747eb

Kill 10 Tanks

Destroy 10 Tanks with your AirMech, in a single match; online or offline.

250 Kudos

Diamonds icon

ICON QUEST NAME DESCRIPTION REWARD

16bd503aad13c9c69efc45037370ca977273c8a1

Kill 20 Tanks

Destroy 20 Tanks with your AirMech, in a single match; online or offline.

500 Kudos

Diamonds icon

ICON QUEST NAME DESCRIPTION REWARD

C28a967514f29dc2003e3c5fb6da105b7c5d47a4

Kill 50 Tanks

Destroy 50 Tanks with your AirMech, in a single match; online or offline.

1000 Kudos

25 Diamonds icon

ICON QUEST NAME DESCRIPTION REWARD

86ba47fd098d8a07408e3a657a4a2fa606a80fcd

Kill 1000 Tanks

Destroy 1000 Tanks with your AirMech, over the lifetime of your account.

1500 2500 Kudos

100 0 Diamonds icon

ICON QUEST NAME DESCRIPTION REWARD

9506c0f1608b55d51d6d435027e2d3dab921d20e

A Win without Tanks

Win a match, online or offline, without building any Tanks.

500 Kudos

Diamonds icon

ICON QUEST NAME DESCRIPTION REWARD

D57cfede3e86c672ca942c73165dd1c8127c705c

Kill 250 tanks

Destroy 250 Tanks with your AirMech, over the lifetime of your account.

1000 Kudos

50 Diamonds icon

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