AirMech | Strategy | Quests | Variants |
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Level Unlocked10
Primary Role | |
Harassment |
While in Air mode, the Saucer can reprogram enemy units to join its team and quickly blink away.
While in Robot mode, the Saucer can use its powerful Deathray to destroy enemy units, or activate countermeasures to disrupt enemy weapon systems. |
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Abilities
Blink | TYPE: Air Activated
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LEVEL AVAILABLE: 0
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The Blink Teleport ability teleports the Saucer ahead in whatever direction it is moving in. The Saucer alone can already fly faster than missiles, while blinking, the Saucer teleports forward out-pacing whatever is following it. The blink is very useful in dogfights and making quick escapes as well as for chasing. |
Level 1: Ability Activated
Level 2: +10% Speed Boost / Fuel Efficiency Level 3: +20% Speed Boost / Fuel Efficiency Level 4: +40% Speed Boost / Fuel Efficiency |
Death Ray | TYPE: Ground Activated
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LEVEL AVAILABLE: 0
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The Saucer's Death Ray ability shoots a powerful beam that grows stronger the longer it is active. The ability drains the Saucer's energy/fuel during it's charge up animation before dealing damage and while the beam is active. |
Level 1: Ability Activated
Level 2: +10% Damage / Energy Level 3: +20% Damage / Energy Level 4: +33% Damage / Energy |
Abduct | TYPE: Air Passive
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LEVEL AVAILABLE: 0
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The Abduct ability gradually turns enemy units to your side when hovering over them. |
Level 1: Ability Activated
Level 2: +25% Abduction Speed Level 3: +50% Abduction Speed Level 4: +80% Abduction Speed |
Unit Teleport | TYPE: Air Activated
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COOLDOWN: 40s / 35s / 30s / 25s
LEVEL AVAILABLE: 6
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Spawns 4 creeps in your cargo: 2 Level 3 creeps and 2 Level 4 creeps. |
Level 1: +10% Energy Efficiency
Level 2: +20% Energy Efficiency Level 3: +30% Energy Efficiency Level 4: +80% Energy Efficiency |