No edit summary Tag: Visual edit |
(→Trivia) Tag: Visual edit |
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__NOTOC__{{Unit Infobox |
__NOTOC__{{Unit Infobox |
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− | |name = |
+ | |name = Missile Silo |
|image = Longhorn.png |
|image = Longhorn.png |
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− | |type = [[:Category: |
+ | |type = [[:Category:Socket|Socket Powered]] |
− | |required level = |
+ | |required level =9 |
− | |cost = |
+ | |cost = 2400 [[File:Kudos.png|link=Kudos]] |
− | |acquisition = |
+ | |acquisition = Shop |
− | |hotlink = |
+ | |hotlink = Missile Silo |
− | |hp = |
+ | |hp = 1100 |
|airdps = |
|airdps = |
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|grounddps = 96 |
|grounddps = 96 |
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− | |blast damage = |
+ | |blast damage =N/A |
− | |speed = |
+ | |speed = N/A |
|upkeep = [[File:Upkeep Tile.png|16px]] [[File:Upkeep Tile.png|16px]] |
|upkeep = [[File:Upkeep Tile.png|16px]] [[File:Upkeep Tile.png|16px]] |
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− | |weapon = |
+ | |weapon = 50 |
− | |armor = |
+ | |armor = 50 |
− | |attack range = |
+ | |attack range = 12 |
− | |vision range = |
+ | |vision range = 14 |
|repair = |
|repair = |
||
− | |carry weight = |
+ | |carry weight = 1100 |
− | |build time = |
+ | |build time = 30.0 |
− | |build cost = |
+ | |build cost = 8000 |
− | |salvage value = |
+ | |salvage value = |
|introduced = |
|introduced = |
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|rarity = Common |
|rarity = Common |
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==Trivia== |
==Trivia== |
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+ | *Big Missile Go Boom |
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− | *During the Alpha version, it was called a Medium Tank. |
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==Gallery== |
==Gallery== |
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− | <gallery widths="280"> |
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− | Longhorn.png|<center>Longhorn</center> |
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− | 206500_screenshots_2013-02-24_00001.jpg|<center>Longhorn Train</center> |
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− | LonghornConceptArt.png|<center>Longhorn Concept Art</center> |
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− | Red Longhorn.png |
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− | Blue Longhorn.png |
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− | |undefined|link=undefined |
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− | |undefined|link=undefined |
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− | </gallery> |
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− | |||
{{Unit Navbox}} |
{{Unit Navbox}} |
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[[Category:Units]] |
[[Category:Units]] |
Revision as of 02:12, 11 September 2020
Description
Big Missile Go Boom
Characteristics
The Missile Silo is a Socket Powered tube that launches Nuclear Missiles towards a marker placed by the AirMech that build it.
Advantages
- Deals Massive Damage in a large radius
- Can launch missiles towards any point on a map
- Easier to manage than lighter tanks or units, due to larger size
- Very effective in large numbers
- Lacks any sort of Counter
Disadvantages
- Extremely expensive
- Long reload time
- Requires a socket to launch missiles.
Good Loadouts
- Useful for breaking stalemates in the late game.
Overview
The Missile Silo launches powerful missiles towards a marker dropped by the building AirMech. Build the Missile Silo again once a missile silo is build to build a marker
Trivia
- Big Missile Go Boom
Gallery
Units | |
Tanks | Armadillo • Buster • Devastator • Gemini • Goliath • Longhorn |
---|---|
Infantry | Assassin • Brute • Butcher • FF2000 • Fixer • Flamer • Jumper • Morty • Necro • Probe • Rocketeer • Runner • SAM • Sergeant • Soldier |
Anti-Air | Flakker • HAAT • Seeker • Stinger |
Repair | Honeypot • Patcher • Ratchet |
Turrets | Aegis • Gatty • Sentry Turret • T45 • T99 |
Artillery | Archy • Arty • Bertha |
Vehicles | Boxer • Bucky • Jackal • Joker • Rebel • Tango • Zipper |
Flying | Baloom • Hero • Skyeye |
Socket | Bot Spawner • Generator • Leveler • Lockbox • Lunchbox • Moneymaker • Safebox • Vaultbox |
Utility | Bear Trap • Bombs • Booster • Heavy Mine • Light Mine • Stasis Mine |