AirMech | Strategy | Quests | Variants |
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Level Unlocked6
Primary Role | |
Crowd Control |
The Bomber AirMech design sacrifices some speed for reduced radar signature, and the ability to drop bombs from the air. When on the ground, this AirMech employs a deadly melee attack, and can upgrade a 'Mantis Strike' ranged attack ability. |
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Abilities
Bombs | TYPE: Air Activated
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LEVEL AVAILABLE: 0
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Ability for the Bomber to drop bombs. Very effective against unit clusters or anything without anti-air defense. Higher skill levels mean faster drop rate for the bombs. This is not to be confused with the buildable unit Bombs. |
Level 1: Ability Activated
Level 2: +15% Drop Rate Increase Level 3: +30% Drop Rate Increase Level 4: +45% Drop Rate Increase |
Mantis Strike | TYPE: Ground Activated
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LEVEL AVAILABLE: 0
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Ranged, charge attack for the Bomber. Fires a circular energy wave with its Blades to deal devastating single-hit damage to enemies. It's the only attack that the Bomber has that can damage forts. It can also hit enemy AirMechs in the air from the ground. |
Level 1: Ability Activated, +10% Damage Reduction while charging
Level 2: +20% Damage Increase, +20% Damage Reduction while charging Level 3: +40% Damage Increase, +30% Damage Reduction while charging Level 4: +80% Damage Increase, +45% Damage Reduction while charging |
Ground Speed | TYPE: Passive
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LEVEL AVAILABLE: 0
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Increases the Bomber's walking speed. Handy for chasing after fast units. Excellent for sprinting over mines to trigger them off. |
Level 1: +5% Ground Speed Increase
Level 2: +10% Ground Speed Increase Level 3: +15% Ground Speed Increase Level 4: +20% Ground Speed Increase |
Whirlwind | TYPE: Ground Activated
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LEVEL AVAILABLE: 6
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This is the Bomber's ultimate ability. It can be activated using the special ability trigger. When activated, the Bomber will do a 360 spin around itself, damaging surrounding enemy units. It also uses a small amount of fuel. |
Level 1: +10% Damage
Level 2: +20% Damage Level 3: +30% Damage Level 4: +50% Damage |