AirMech Wiki
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AirMech Strategy Quests Variants

Statistics
Health 1700 Attack Range 23 / 33
Air DPS 215 Ground DPS 215
Air Speed 25.7 Ground Speed 10.2
Air Speed (Firing) 20.5 Ground Speed (Firing) 10.2
Weapon 50 Armor 85
Build Time 4.3 Build Cost 4500
Carry Capacity 2540 Vision Range 35
MechNav Angel
MechNav Angel Hover
MechNav Bomber
MechNav Bomber Hover
MechNav Helix
MechNav Helix Hover
MechNav Neo
MechNav Neo Hover
MechNav Osprey Hover
MechNav Osprey Hover
MechNav Paladin
MechNav Paladin Hover
MechNav Saucer
MechNav Saucer Hover
MechNav Striker
MechNav Striker Hover
MechNav Warthog
MechNav Warthog Hover

Abilities

Heal Beam
TYPE: Ground / Air Activated
LEVEL AVAILABLE: 0
Healbeam

Hover or stand near a unit or mech that is damaged and hold the ability button to heal friendlies. It can also salvage and super-heal units.

Level 1: Ability Activated
Level 2: +25% Heal
Level 3: +50% Heal
Level 4: +80% Heal


Lifter
TYPE: Passive
LEVEL AVAILABLE: 0
Lifter

Increase the carry capacity, fuel efficiency and air speed of the Osprey while carrying units in its cargo.

Level 1: +5% Carry Capacity
Level 2: +10% Carry Capacity
Level 3: +15% Carry Capacity
Level 4: +20% Carry Capacity


Restore
TYPE: Passive
LEVEL AVAILABLE: 0
Healbeam

This ability improves the Osprey's auto-heal system, so it can quickly repair the mech without having to fly back to an outpost/

Level 1: +20% Restore Rate, -10% Restore Delay
Level 2: +35% Restore Rate, -20% Restore Delay
Level 3: +50% Restore Rate, -30% Restore Delay
Level 4: +70% Restore Rate, -40% Restore Delay


Heal Nova
TYPE: Ground Activated
LEVEL AVAILABLE: 6
Healnova

Heal Nova is the Osprey's ultimate ability that releases a heal pulse which instantly heals units and mechs around the Osprey while in ground mode. This ability can be useful in dire situations when a burst of health is needed.

Level 1: Ability Activated
Level 2: +15% Heal Effect
Level 3: +30% Heal Effect
Level 4: +50% Heal Effect

Gallery

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