AirMech | Strategy | Quests | Variants |
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Difficulty2
Level Unlocked4
Primary Role | |
Air Support |
The Helix is not as fast as other AirMechs, but is excellent for transporting units. The helix is a good mech for supporting the team with units and controlling outposts it is even pretty good at taking outposts. It is built with strong armor, and fires volleys of rockets as its secondary weapon. |
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Abilities
Missiles | TYPE: Ground / Air Activated
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LEVEL AVAILABLE: 0
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Grants the Helix the ability to fire homing missiles/rockets. Whilst in Ground Mode, the Rockets target enemy Units and occasionally target enemy AirMechs. When used in Air Mode, the rockets target enemy AirMechs. |
Level 1: Ability Activated
Level 2: +30% Additional Damage Level 3: +60% Additional Damage Level 4: +100% Additional Damage |
Lifter | TYPE: Passive
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LEVEL AVAILABLE: 0
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Increase the carry capacity, fuel efficiency and air speed of the Helix while carrying units in its cargo. |
Level 1: +5% Carry Capacity
Level 2: +10% Carry Capacity Level 3: +15% Carry Capacity Level 4: +20% Carry Capacity |
Builder | TYPE: Passive
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LEVEL AVAILABLE: 0
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This ability improves the Helix's build speed, so it can create units, guardians, and abilities more quickly. |
Level 1: +5% Build Speed
Level 2: +10% Build Speed Level 3: +15% Build speed Level 4: +25% Build speed |
Missile Burst | TYPE: Ground / Air Activated
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LEVEL AVAILABLE: 6
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This is the Helix's ultimate ability. When activated, the Helix will shoot out missiles which will target enemy AirMechs or units. |
Level 1: Fires 2 Missiles
Level 2: Fires 4 Missiles Level 3: Fires 6 Missiles Level 4: Fires 8 Missiles |