AirMech Wiki
Advertisement

Description
Great middle class tank. Deals substantial damage when massed. Cannot fire at airborne targets. Weak from the rear.

Characteristics[]

The Longhorn is the generic tank equipped with powerful weapons and heavy armor. It is a great all-purpose unit that can be used to defend Outposts or lead pushes. It is analogous to the Gemini, sharing all mobility and defensive statistics with it

Advantages

  • Longhorn have a high Armor Piercing value and relatively high alpha damage, allowing it to deal large amounts of damage to all types of units
  • Against other Longhorn, other than Buster and later Goliath it is the best unit for fighting more heavily armored armies
  • Its high HP to build cost ratio makes it one of the most efficient units in the game for pushing into enemy defenses
  • Easier to manage than Armadillo or light units such as Rebel and Bucky, due to more condensed HP, armor, penetration and DPS in one unit
  • Very effective in large numbers
  • Lacks any true counter (watch for those Heavy Mine though)

Disadvantages

  • They cannot retarget effectively, making distracting them very easy when a mech is jumping around them
  • Slow and easy to see a convoy of them, their biggest enemy is Heavy Mine
  • Stasis effect hits them pretty hard as they have a somewhat long reload and continuous applying of the effect will render them vulnerable to focus fire

Good Loadouts

  • Longhorn works best in loadouts consisting of an Anti-Air to ward off harassment from mechs, a Repair type unit to keep them healed up and a long range unit such as Archy to indirect fire enemy forces while the Longhorn stay as diodes to protect the herd
  • Longhorn has increased survivability with support from Gatty, since Butcher can be very troublesome to deal for Longhorn especially

Overview[]

The Longhorn is your Generic Medium Tank. Effective against enemy armor, and powerful in large numbers. The mainline as well as the linebacker are roles the Longhorn can fill quite effectively. The Longhorn provides respectable ground-based firepower at a higher cost than Armadillo, but durability allows them to function very strong in an army. Their main weaknesses are their slow reaction and movement speed, and their lack of Anti-Air capabilities, but the latter is usually overcome by superior numbers and varying your units to cover weaknesses.

A tanks role in combat is rather self-explanatory. Their job is to dish out damage as well as take massive quantities of damage, even when attacked from the rear, a tank will take a decent amount of time to destroy. For this reason is it effective to simply mass a large quantity of Tanks, and send them directly to the nearest outpost, or even to the enemy fortress for a hard-to-counter win if the enemy is not prepared.

Butcher are particularly hard to deal with for a Longhorn, as they still benefit from the infantry dodge bonus, amplified by the Longhorn's slower firing and aiming time than Armadillo and Gemini. Gatty are effective in neutralizing that disadvantage that they have against Butcher, however.

Trivia[]

  • During the Alpha version, it was called a Medium Tank.

Gallery[]

Units
Tanks ArmadilloBusterDevastatorGeminiGoliathLonghorn
Infantry AssassinBruteButcherFF2000FixerFlamerJumperMortyNecroProbeRocketeerRunnerSAMSergeantSoldier
Anti-Air FlakkerHAATSeekerStinger
Repair HoneypotPatcherRatchet
Turrets AegisGattySentry TurretT45T99
Artillery ArchyArtyBertha
Vehicles BoxerBuckyJackalJokerRebelTangoZipper
Flying BaloomHeroSkyeye
Socket Bot SpawnerGeneratorLevelerLockboxLunchboxMoneymakerSafeboxVaultbox
Utility Bear TrapBombsBoosterHeavy MineLight MineStasis Mine
Advertisement