Description
Hit them hard and fast! Armed with a light chaingun and hardened armor, enemies won't survive this drive-by assault. Expensive due to high tech alloys needed to keep the weight down
Requires Level 6 in game in order to be built.
Characteristics[]
The Gangster is a medium armored light unit.
Advantages
- Heavy armor, allowing it to eat more damage than regular light units.
- Useful against other Light units or Infantry
- Like Jackal , its high speed allows for powerful and quick pushes
- Does High damage to tanks on their back, or the corners of the Fortress.
Disadvantages
- Level Locked, preventing it from being used early in the game
- High carry weight, difficult to carry around the map.
- Expensive.
- Ineffective against heavy armor in a direct fight.
Good Loadouts
- Owing to its speed, it is useful for harassment at later-game stages.
Overview[]
The Gangster is your solution to powerful mechs at high levels easily destroying your light unit pushes. Equipped with heavier armor and a moderately powerful gatling gun, Gangsters will make enemies think twice about leaving outposts undefended once they're in play.
Trivia[]
- Gangster was the first Level-locked Light unit to be introduced.
Gallery[]
| Units | |
| Tanks | Armadillo • Buster • Devastator • Gemini • Goliath • Longhorn |
|---|---|
| Infantry | Assassin • Brute • Butcher • FF2000 • Fixer • Flamer • Jumper • Morty • Necro • Probe • Rocketeer • Runner • SAM • Sergeant • Soldier |
| Anti-Air | Flakker • HAAT • Seeker • Stinger |
| Repair | Honeypot • Patcher • Ratchet |
| Turrets | Aegis • Gatty • Sentry Turret • T45 • T99 |
| Artillery | Archy • Arty • Bertha |
| Vehicles | Boxer • Bucky • Jackal • Joker • Rebel • Tango • Zipper |
| Flying | Baloom • Hero • Skyeye |
| Socket | Bot Spawner • Generator • Leveler • Lockbox • Lunchbox • Moneymaker • Safebox • Vaultbox |
| Utility | Bear Trap • Bombs • Booster • Heavy Mine • Light Mine • Stasis Mine |
