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PAGE IN PROGRESS


Radioactive Resonance is a work-in-progress map made by GamingZacharyC. It is a massive 501x501 map. For a sense of scale, Sandrim is 361x361. With advanced terraforming, unit elevators (spawners), customized units, and some of the most complex gameplay a map can offer, Radioactive Resonance is designed for some of the longest and most strategic normal (i.e. not dragged out, not trying for a world record) games in AirMech history!

Super-Detailed Fountain

A small fountain found in the center of the map. This is not a base-game asset, and thus had to be crafted with the elements already in the game.

With stunning attention to detail (see development screenshot to the right), I hope that this will be one of, if not THE greatest map in AirMech history!


This map was created while I was experimenting with tons of Map Editor features, including Lighting, Advanced Terraforming, and working with a few others.



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