PAGE IN PROGRESS
Radioactive Resonance is a work-in-progress map made by GamingZacharyC. It is a massive 501x501 map. For a sense of scale, Sandrim is 361x361. With advanced terraforming, unit elevators (spawners), customized units, and some of the most complex gameplay a map can offer, Radioactive Resonance is designed for some of the longest and most strategic normal (i.e. not dragged out, not trying for a world record) games in AirMech history!
With stunning attention to detail (see development screenshot to the right), I hope that this will be one of, if not THE greatest map in AirMech history!
This map was created while I was experimenting with tons of Map Editor features, including Lighting, Advanced Terraforming, and working with a few others.