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Infantry DPS vs Ground DPS vs Air Attack Range Weapon Hit Points Armor Vision Range Carry Weight Move Speed Repair Upkeep Build Time Build Cost
Assassin 80 0 9 45 200 10 20 300 5 0 1 2 600
Boomer 400 0 9 45 150 20 20 400 3.5 0 1 3.2 700
Brute 200 100 14 1 700 60 20 950 3.5 0 2 5.2 3100
Butcher 120 0 9 55 500 10 15 600 4 0 2 4.5 1600
FF2000 100 0 9 45 215 45 20 415 3.5 0 1 2.2 700
Fixer 0 0 - - 220 20 20 320 3.5 30 1 2.6 1200
Flamer 320(73) 160(36) 9 5 250 20 20 350 3.5 0 1 2.8 990
Hyper Fixer 0 0 - - 202 20 20 302 3.9 33 1 2.3 1560
Hyper SAM 67 33 14 85 180 25 20 280 3.5 0 1 3.5 1200
Jumper 233(38) 116(19) 14 30 235 25 20 335 3.5 0 1 3.1 1100
Morty 111(47) 0 18 45 300 20 20 400 4 0 1 2.6 750
Necro 0 0 6 20 350 20 12 450 4 10 1 2.6 600
Probe 0 0 - - 100 1 20 200 8.5 0 1 1.6 400
Runner 80 40 14 5 170 10 20 270 7 0 1 2.2 600
SAM 61 30 14 85 200 25 20 300 3.5 0 1 2.9 1000
Sergeant 61 30 14 30 360 40 20 400 3.5 0 1 3.2 1400
Shooter 65 32 27 10 150 5 20 250 3.5 0 1 3.4 1000
Soldier 60 30 14 15 250 20 20 350 3.5 0 1 2.5 600
Ultimate Boomer 1200 0 9 45 180 20 20 380 5 0 1 3.2 700
Ultimate Brute 400 200 14 25 25 850 15 1050 2.5 0 2 4.8 1200

Vehicle DPS vs Ground DPS vs Air Attack Range Weapon Hit Points Armor Vision Range Carry Weight Move Speed Repair Upkeep Build Time Build Cost Salvage Value
Boxer 75 (50) 0 15 45 1600 70 20 1400 4 0 1 7.2 3800 632
Bucky 117 58 26 60 550 40 24 550 6 0 1 4 2600 308
Bucky Aggressor 120 60 27 60 539 40 24 539 5.8 0 1 4 2600 308
Cheap Bucky 93 46 26 60 473 40 24 473 4.8 0 1 3.6 2340 231
Cheap Rebel 134 (89) 0 15 5 619 60 20 819 4.4 0 1 2.9 2430 318
Jackal 120 (80) 48 (32) 15 30 710 50 20 710 8 0 1 3.5 2500 350
Joker 120 (80) 48 (32) 15 15 600 40 20 650 7.5 0 1 3.2 1700 236
Rebel 168 (112) 0 15 5 720 60 20 920 5.5 0 1 3.2 2700 424
Swift Rebel 168 (112) 0 15 5 720 60 20 920 5.9 0 1 3.6 2700 424
Tango 80 0 18 10 475 20 20 575 12 0 1 2.6 1400 156
Ultimate Bucky 219 109 26 60 550 50 24 550 6 0 1 4 2600 360
Zipper 80 0 15 10 375 20 20 375 12 0 1 2 1100 144

Tank DPS vs Ground DPS vs Air Attack Range Weapon Hit Points Armor Vision Range Carry Weight Move Speed Repair Upkeep Build Time Build Cost Salvage Value
Armadillo 100 0 18 70 850 65 20 850 5 0 1 6 4000 620
Buster 144 0 19 90 1200 60 21 1400 4 0 2 9.4 6700 904
Devastator 580(290) 0 16 90 6000 95 18 5750 1.3 0 5 38 38000 7320
Fine Gemini 116 0 18 50 1352 85 20 1202 2.5 0 2 9.2 6490 1103
Fine Longhorn 98 0 18 90 1352 85 20 1202 2.5 0 2 9.2 6600 1120
Gemini 114 0 18 50 1300 85 20 1150 2.5 0 2 7.7 5900 1103
Goliath 181 0 17 90 3600 95 19 3850 1.5 0 4 17.5 14500 2855
Hyper Armadillo 108 0 18 70 782 65 20 782 5.3 0 1 6 4000 620
Longhorn 96 0 18 90 1300 85 20 1150 2.5 0 2 7.7 6000 1120
Ultimate Goliath 250 0 17 100 4000 100 19 3850 2 0 4 17.5 14500 3000

Special Unit DPS vs Ground DPS vs Air Attack Range Weapon Hit Points Armor Vision Range Carry Weight Move Speed Repair Upkeep Build Time Build Cost Salvage Value
Dinger 0 0 18 1 1000 45 22 1000 - 0 3 12 10000 1000
Grinder 300 0 12 90 2500 90 18 2900 3 0 3 16 12000 2260
Jammer 0 0 15 1 475 45 8 625 6 0 1 6.4 2900 361
Roller 200 0 12 20 4200 80 18 4000 3 0 3 17.6 9800 1668
Sonya 0 0 15 1 1450 85 8 1350 3 0 3 9.6 6200 1154
Turtle 0 0 - - 1600 50 22 1700 0.8 0 3 12 5000 600

Repair Unit Hit Points Armor Vision Range Carry Weight Move Speed Repair Upkeep Build Time Build Cost Salvage Value
Fine Honeypot 1248 65 20 2148 - 61 2 7.7 5500 750
Heavy Ratchet 900 75 14 955 2.3 49 2 8 4290 685
Honeypot 1200 65 20 2100 - 60 2 6.4 5000 750
Patcher 600 45 14 600 5 40 1 4 2200 298
Ratchet 850 75 14 850 2.5 50 2 8 3900 685

Anti-Air DPS vs Ground DPS vs Air Attack Range Weapon Hit Points Armor Vision Range Carry Weight Move Speed Repair Upkeep Build Time Build Cost Salvage Value
Flakker 0 186(124) 17 55 760 45 25 860 6 0 1 4.8 2900 361
HAAT 0 233(155) 19 60 1400 70 26 1900 - 0 2 10 6500 1010
Heavy Flakker 0 194(129) 17 55 836 45 25 982 5.7 0 1 5.8 3190 361
Hellstorm HAAT 0 250(167) 19 60 1400 70 26 1994 - 0 2 10.5 7150 1010
Hunter Seeker 0 364(104) 22 70 1250 70 20 1100 2.5 0 2 8 5400 856
Seeker 0 400(114) 22 70 1250 70 20 1100 2.5 0 2 8 5400 856
Stinger 0 250(83) 20 80 1800 70 22 2050 - 0 2 11 4500 730

Artillery DPS vs Ground: Burst vs (Sustain) DPS vs Air Blast Damage Attack Range Weapon Hit Points Armor Vision Range Carry Weight Repair Upkeep Build Time Build Cost Salvage Value
Archy 53 0 33 32 80 750 70 36 950 0 2 6.8 5200 828
Archy Aggressor 54 0 34 32 80 735 70 36 935 0 2 6.8 5200 828
Arty 33 0 43 26 65 720 70 30 920 0 2 5.6 5000 800
Rapid Arty 36 0 47 23 65 720 70 30 920 0 2 5.6 5000 800
Bertha 50 0 56 36 80 1750 80 40 2250 0 3 14.4 13600 2276

Turret DPS vs Ground: Burst vs (Sustain) DPS vs Air: Burst vs (Sustain) Attack Range Weapon Hit Points Armor Vision Range Carry Weight Repair Upkeep Build Time Build Cost Salvage Value
Aegis 0 29(22) 18 1 750 45 22 750 0 2 8 3000 370
Gatty 577(288) 0 18 1 1500 70 20 1700 0 2 8 4800 772
Hellstorm Gatty 679(339) 0 18 1 1500 70 20 1700 0 2 8 5280 772
Sentry Turret 199(149) 0 18 5 400 25 22 400 0 1 2.4 950 147
T45 210(100) 83(41) 20 45 1000 60 22 1500 0 2 6 4000 580
T99 173(104) 106(64) 20 85 1800 70 22 2300 0 2 11 8000 1220

Infantry DPS vs Ground DPS vs Air Attack Range Weapon Hit Points Armor Vision Range Carry Weight Move Speed Repair Upkeep Build Time Build Cost
Baloom - - 1 75 850 50 26 850 10 - 2 5 2000
Hero - - - None 550 50 16 550 5 22 2 10 4500
Skyeye - - - None 375 50 26 375 3.0 - 2 8 5000

Socket Hit Points Armor Vision Range Carry Weight Repair Upkeep Build Time Build Cost Salvage Value
Bot Spawner 900 45 20 1800 0 1 8 3500 415
Generator 600 45 10 1500 0 5 8 3600 424
Leveler 600 45 10 1500 0 1 9.6 3200 388
Lockbox 1500 65 20 1500 0 1 1.6 5000 750
Lunchbox 700 45 10 1600 0 1 4.8 2800 352
Moneymaker 600 45 10 1500 0 1 8 1400 226
Safebox 1750 80 20 1750 0 2 3.2 10000 1700
Ultimate Generator 600 45 10 1500 0 9 8 3600 424
Ultimate Money Maker 500 45 10 1450 0 1 8 1400 226
Vaultbox 3000 95 20 3000 0 3 4.8 20000 3900

Utility Hit Points Carry Weight Upkeep Build Time Build Cost Salvage Value
Bear Trap 400 200 1 0.8 300 127
Bombs 1000 1000 1 4 1800 102
Booster 0 0 0 4.8 3000 106
Heavy Mine 1500 750 1 1.6 500 145
Light Mine 800 350 1 0.6 250 122
Stasis Mine 1300 700 1 3 2000 280

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